To make the hammer I used polygons then distorted them. For the hammer head I used the cut faces tool to make the claw and the extrude tool to make the head of the hammer. To make the handle I just went to control vertexes and moved the vertexes. Then I made the nail with 2 cylinders and pointed the bottom of one using vertexes.
To animate the balls I made I started by filling out a table with which key frames each ball started, ended, touched the ground, and when into the air by watching the videos we had made earlier. Once I had all the frames recorded I started animating in Maya. I went to each frame I had recorded an set a keyframe there while also moving whichever ball I was animating to about where it is in the video of the ball. To make sure the balls weren't bouncing in a really weird way I went to the graph editor which is in Window - Animation Editors and made all of the bottom points linear instead of curved.
When making the cups I used NURBS, curve and revolve tool. NURBS create curves and surfaces in a shape. To create a cup I used the CV curve tool in the bottom left perspective and made half of an outline of a cup. Then I used the revolve tool to make it a surface.
In order to make the salt shaker I made a circle from the curves tab and went to control vertex to move the four corner points in. Then I duplicated it several times and moved them up and shrunk the top one a bit. I went to the surfaces tab and hit loft which made the body of my salt shaker.
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